Dragons Aloft - 2016/2017
Back in 2017 my bachelor group and I created a 3D short film featuring a dragon and its rider on a quest. The other artist made a reference sheet for the charater before I created the 3D model based on that. Our main animator then did an overhaul on it, making it ready for animation. Once he was done I started on the sculpting and the patterning for the dragons. We had one 3D model for the two dragons shown in the short-film. The 3D model was created in Maya and the sculpting was done in Mudbox. For this image I was trying out the animation tools that our animators had made, wanting to pose the dragon. (I also added the logo that our group made for the project). If you want to see the short film copy the link: "DragonsAloft film"
Back in 2017 my bachelor group and I created a 3D short film featuring a dragon and its rider on a quest. The other artist made a reference sheet for the charater before I created the 3D model based on that. Our main animator then did an overhaul on it, making it ready for animation. Once he was done I started on the sculpting and the patterning for the dragons. We had one 3D model for the two dragons shown in the short-film. The 3D model was created in Maya and the sculpting was done in Mudbox. For this image I was trying out the animation tools that our animators had made, wanting to pose the dragon. (I also added the logo that our group made for the project). If you want to see the short film copy the link: "DragonsAloft film"

"Flower branch"
This too was a assignment that I did during my bachelor. Here I've gone for a bit of a "fantasy theme", the blue little orbs being transparent eggs of some being - probably a dragon inspired creature ^^'. I remember having tons of fun with this assignment. Again the program used were Maya.
This too was a assignment that I did during my bachelor. Here I've gone for a bit of a "fantasy theme", the blue little orbs being transparent eggs of some being - probably a dragon inspired creature ^^'. I remember having tons of fun with this assignment. Again the program used were Maya.


"Dragon head folder assignment"
This was a folder assignment I had during my bachelor degree back in 2016 within the 3D course. We as students didn't have the render oppertunities for ourselves so we sent the finished 3D file over to our teachers at the end, if I'd had the oppertunity myself I'd probably have made it a bit lighter than the finished result. Before uploading it now I lightened it a bit within photoshop. This was my first real "complicated" 3D model that I've modeled and then sculpted. Programs used were Maya and Mudbox.
This was a folder assignment I had during my bachelor degree back in 2016 within the 3D course. We as students didn't have the render oppertunities for ourselves so we sent the finished 3D file over to our teachers at the end, if I'd had the oppertunity myself I'd probably have made it a bit lighter than the finished result. Before uploading it now I lightened it a bit within photoshop. This was my first real "complicated" 3D model that I've modeled and then sculpted. Programs used were Maya and Mudbox.
